Tag Archives: OT

Novenops; game in small yellow tin

NOVENOPS! A Multitasking, Therapy Tool All-Star 

When budgets are tight and space is limited it is essential that the tools in your therapy toolbelt are multitaskers! Games are a fun and engaging therapy tool that can be quickly set up to address many therapeutic AND educational goals. In this post we are going to take a look at all the ways the game NOVENOPS can be adapted to meet a variety of therapeutic goals. 

What is NOVENOPS ?

NOVENOPS is a popular game that is easily adaptable to all ages and levels. Best of all Kids LOVE it! NOVENOPS is a card game designed to develop an understanding of the basic elements of grammar and sentence structure. NOVENOPS is an acronym created from the words NOun, VErb, NOun, and Phrase. It includes 52 cards, a heavy duty foldable game board and directions all in a portable tin box.

Basic Rules for Playing NOVENOPS!

  • Goal – be the first player to discard all of the cards from their hand
  • Time- about 15 minutes
  •  To Play: Unfold the enclosed “game board” and place it within reach of all players.
  •  After shuffling the game cards, deal 5 cards to each player and place the rest of the cards in the center of the board
  • The first player plays a noun card from their hand onto the Noun space on game board; if they do not have a Noun card, then they draw from the deck.
  • The next play is a Verb card, followed by a Noun card and finally a Phrase card.
  •  Repeat until one player has played all the cards in their hand. They are the “winner.”

For more information, check out the video below.

Modifying Game Play to Target Different Goals!

The Reluctant Writer With Handwriting Goals

Modifying NOVENOPS to meet handwriting goals can be done simply by adding a scoring element. Game play follows the basic rules of NOVENOPS with the following modifications:

  • Players all receive a ‘scoreboard’ at the start of game play. This scoreboard can be any writing paper that is appropriate for the player.
  • Playing a ‘Phrase’ card ends the round and whoever played that card is the winner of the round.
  • The winner of the round writes the sentence they created on their scoreboard as a means to keep score and then play moves to the next round.
  • Whoever has the most silly sentences written on their scoreboard at the end of game play, wins!  

The Reluctant Conversationalist With Expressive And/ Or Receptive Language Goals

Targeting expressive and/ or receptive language goals while playing NOVNOPS typically doesn’t involve changing game play rather changing the pace of the game.  Try this:

  • Set up NOVENOPS as described above and follow the basic instructions for game play.
  • After each round (when a phrase card has been played) take a moment to pause and reflect on what is happening in the sentence.  For example, players have created the silly sentence “The mother hid the dinosaur in the refrigerator”.
  • Target those language goals! These targets can be simple and concrete ‘wh’ questions like; “Who hid the dinosaur?”, “Where is the dinosaur”, “What happened?”, “How did the dinosaur get in the refrigerator”. Or they can involve more creative thinking; “Why do you think the mother hid the dinosaur in the refrigerator?”, “What do you think the dinosaur will eat while he is in the refrigerator?”. 

The Squirmer With Academic Based Goals 

Adding a movement component to seated tasks can do wonders for focus and attention.  One of the easiest ways to make NOVENOPS a movement game is to turn it into a type of obstacle course. Here’s how to do it:

  • Set up a course with three pathways
  • At the  end of each pathway stack three piles of NOVENOPS cards (a stack of noun cards, a stack of verb cards, and a stack of phrase cards).
  • Depending on the student’s abilities, create obstacles or motor challenges along the paths. For example a chair they have to wiggle under, a stack of books they may have to step over, or a winding path they may have to zig zag through.
  • Whoever creates the most sentences before time is up wins!
  • Pro Tip: This is a great activity idea for therapists doing push in sessions! 

A little creativity can go a long way in making the tools in your therapy toolbelt, multitasking superstars! 

hand holding a pen and writing

Good Handwriting Starts At The Core!

What do the muscles of the core have to do with good handwriting? The simple answer is, a lot! The five main muscles of the core are the pyramidalis, rectus abdominus, external obliques, internal obliques, and transversus abdominis. These muscles are important for many day to day activities; for a deeper dive into this topic check out the free, recorded webinar Postural Control as a Base of Support for Upper Extremity Participation presented by Celine Rosati Skertich and Linda Merry. When it comes to handwriting, the core muscles are key to providing the stability from which our hands can work from. Without the stability provided by the core muscles, the arms would have difficulty positioning the hands and the hands would have difficulty holding writing utensils steadily. In order to make handwriting successful, it is important build a strong foundation from which students can work from! In this blog we will explore fun ways to develop and strengthen core musculature.

Alternative Seating

black kore wobble stool

Adding dynamic movement to seated tasks, is a great way to build core muscle strength. There are a multitude of alternative seating options that allow for dynamic movement while sitting. Examples include, The AlertSeat, Kore Wobble Chairs, and therapy balls. For more information on this check out the blog post, Flexible Seating Options in The Classroom & Home Learning Environments. It is important to remember that using alternative seating to strengthening core muscles should be done during fun, non demanding activities such as watching a movie or playing an easy table game.

Scooter Board Fun

Scooter Board

Scooter board activities are fun and engaging; depending on positioning, scooter board games can be a great way to strengthen either the front or the back core muscles.

Scooter board activities done while positioned on the stomach (‘superman position’; think belly down, arms and legs lifted and extended) are great for strengthening the extensor muscles. For a fun game try scooter board- bean bag tag. To play, players lay belly down on the scooter board with a set of beanbags on the scooter board directly under their chest (this encourages the extensor positioning). The goal of the game is to drop beanbags on opposing players’ backs. To do this they would use their arms to push their scooter to their opponent and then drop the beanbag on their opponent’s back.

Scooter board activities done while positioned on the back in the ‘tucked position’ (think knees in toward the chest, arms flexed, and head lifted) are a great way to target the flexor muscles. Scooter board monster stomp is a great example. To play, tape pictures of monsters (or anything of interest) to the wall, at a low level, 1-2 feet from the floor. The player lays on their back on the scooter board and assumes the ‘tucked’ position. The player’s teammate (or therapist) gently pushes the player to the first monster (a small push on the shoulders will usually do the trick!). The player’s job is to stomp the monster with his feet with enough force to propel him back to his teammate who will direct him to the next monster. Use caution here, this game takes a lot of strength! As soon as the player shows signs of fatigue (i.e. difficulty holding his head up) players should switch turns.

For more fun scooter board game ideas check out the Scooter Board Activities Fun Deck.

Balance Games

Balance Beam

Balancing requires core stabilization, a great way to strengthen those muscles! A simple game of catch becomes a core strengthening challenge just by standing on a wobble board or air filled cushion. A core workout can be done while completing an obstacle course simply by adding a balance beam component or stepping stones. Another great option is to explore the many different yoga balance poses!

Handwriting is an intricate process that requires more than just putting pen to paper; the core muscles provide the essential stability from which our hands work off of. Building a strong foundation, before we put pen to paper, will increase handwriting success and lessen frustration.

Activities That Build Fine Motor Skills

Fine motor skills are vital for many functional activities like zippering our coats, writing our name, and opening lunch containers. In this post we will take a dive into fine motor skill development and explore toys and activities that are appropriate for every skill level.  

Level 1

Fine motor skill development begins with the simplest hand movements; reaching, swiping, and gross grasp. As development progresses things like visually guided reach, purposeful release, and a better ability to hold medium and small sized objects develops. Poking, pointing, and the ability to use the thumb and first fingers to hold small objects are major milestones during this period. For children at this developmental stage activities that support the growth of the proximal muscles (core and shoulders) are important because it is these muscles that will support later fine motor skills. Activities that are done while on the tummy and activities that involve pushing and pulling are great choices at this stage.

Level 2

The next stage of fine motor development is marked by the ability to begin to use simple tools like crayons, scissors, and spoons. Activities like the Smartmax games and Lock Boxes are still great choices but now simple arts and crafts, lacing, and building activities can also be enjoyed. These increasingly more complex activities will lend to the development of the hand skills that are needed for greater independence with self care activities like feeding and dressing.

Level 3

The next stage of development is marked by the ability to complete tasks that require the separation of the two sides of the hand; the ‘power side’ and the ‘skilled side’. The power side of the hand is what we use when we engage in activities that require strength like opening a jar; actions like squeezing a toy or playing in putty or playdough are great ways to develop these muscles.  The skilled side of the hand is what we use when we engage in activities that require refined movements like writing, tying, or fastening a button.  To develop these muscles we must engage in activities that predominantly require the use of the thumb and first two or three fingers; actions like winding the small knob on a wind up toy, using the first fingers to grab, grasp or manipulate objects, and using one finger to push a button or lever are all great ways to develop these muscle. The development of the separation of the two sides of the hands is important for academic and self care tasks.

Level 4

Hallmarks of this stage of fine motor skill development include the skilled coordination between the two sides of the body and a mature pencil grasp. Games like Froggy Feeding Fun and activities with Wikki Stix or Playdough are still great but now activities that require refined skill can also be introduced.

Choosing activities that are developmentally appropriate will ensure not only engagement but will also promote continued fine motor skill development.