Tag Archives: product spotlight

Featured therapy products highlight tools and resources that improve fine motor, sensory, language, gross motor, self-help, functional skills, and so much more. Learning about featured therapy products helps select effective solutions.

Novenops; game in small yellow tin

NOVENOPS! A Multitasking, Therapy Tool All-Star 

When budgets are tight and space is limited it is essential that the tools in your therapy toolbelt are multitaskers! Games are a fun and engaging therapy tool that can be quickly set up to address many therapeutic AND educational goals. In this post we are going to take a look at all the ways the game NOVENOPS! can be adapted to meet a variety of therapeutic goals. 

What is NOVENOPS ?

NOVENOPS is a popular game that is easily adaptable to all ages and levels. Best of all Kids LOVE it! NOVENOPS is a card game designed to develop an understanding of the basic elements of grammar and sentence structure. NOVENOPS is an acronym created from the words NOun, VErb, NOun, and Phrase. It includes 52 cards, a heavy duty foldable game board and directions all in a portable tin box.

Basic Rules for Playing NOVENOPS!

  • Goal – be the first player to discard all of the cards from their hand
  • Time- about 15 minutes
  •  To Play: Unfold the enclosed “game board” and place it within reach of all players.
  •  After shuffling the game cards, deal 5 cards to each player and place the rest of the cards in the center of the board
  • The first player plays a noun card from their hand onto the Noun space on game board; if they do not have a Noun card, then they draw from the deck.
  • The next play is a Verb card, followed by a Noun card and finally a Phrase card.
  •  Repeat until one player has played all the cards in their hand. They are the “winner.”

For more information, check out the video below.

Modifying Game Play to Target Different Goals!

The Reluctant Writer With Handwriting Goals

Modifying NOVENOPS to meet handwriting goals can be done simply by adding a scoring element. Game play follows the basic rules of NOVENOPS with the following modifications:

  • Players all receive a ‘scoreboard’ at the start of game play. This scoreboard can be any writing paper that is appropriate for the player.
  • Playing a ‘Phrase’ card ends the round and whoever played that card is the winner of the round.
  • The winner of the round writes the sentence they created on their scoreboard as a means to keep score and then play moves to the next round.
  • Whoever has the most silly sentences written on their scoreboard at the end of game play, wins!  

The Reluctant Conversationalist With Expressive And/ Or Receptive Language Goals

Targeting expressive and/ or receptive language goals while playing NOVNOPS typically doesn’t involve changing game play rather changing the pace of the game.  Try this:

  • Set up NOVENOPS as described above and follow the basic instructions for game play.
  • After each round (when a phrase card has been played) take a moment to pause and reflect on what is happening in the sentence.  For example, players have created the silly sentence “The mother hid the dinosaur in the refrigerator”.
  • Target those language goals! These targets can be simple and concrete ‘wh’ questions like; “Who hid the dinosaur?”, “Where is the dinosaur”, “What happened?”, “How did the dinosaur get in the refrigerator”. Or they can involve more creative thinking; “Why do you think the mother hid the dinosaur in the refrigerator?”, “What do you think the dinosaur will eat while he is in the refrigerator?”. 

The Squirmer With Academic Based Goals 

Adding a movement component to seated tasks can do wonders for focus and attention.  One of the easiest ways to make NOVENOPS a movement game is to turn it into a type of obstacle course. Here’s how to do it:

  • Set up a course with three pathways
  • At the  end of each pathway stack three piles of NOVENOPS cards (a stack of noun cards, a stack of verb cards, and a stack of phrase cards).
  • Depending on the student’s abilities, create obstacles or motor challenges along the paths. For example a chair they have to wiggle under, a stack of books they may have to step over, or a winding path they may have to zig zag through.
  • Whoever creates the most sentences before time is up wins!
  • Pro Tip: This is a great activity idea for therapists doing push in sessions! 

A little creativity can go a long way in making the tools in your therapy toolbelt, multitasking superstars! 

RAPPER SNAPPERS AKA POP TUBES in purple, red, green, and blue

Therapy Activities On A Budget: Rapper Snappers

Rapper Snappers are a multi functional therapy tool perfect for creating fun, budget friendly therapy activities! In this post, Physical Therapist and creator of The ABCs of Movement, Laurie Gombash, PT, M.Ed, shared five different ways to use Rapper Snappers (also known as Pop Tubes) as a therapeutic tool.  Be sure to check out her video below!

Demonstration of rapper snapper activity:  pulling a pink rapper snapper open

Arm Strengthening

Place hands on either end of the Rapper Snapper and pull! Work with the arms overhead to target shoulder strength or work with arms away from the body to target core strength. Target different muscles of the upper body  by pulling in different directions. Try holding the rapper snapper in one hand, at hip level, and using the other hand to pull up and across the body. Alternatively, hold the rapper snapper at shoulder level and uses the other hand to pull down and across the body.

Pro Tip, using the fingers to scrunch the Rapper Snapper back to size is great for finger strengthening!

Self Regulation

Rapper Snappers are a fun way to learn about self regulation.  Help kids visualize concepts like fast breathing or rapid heart beat by opening and closing the Rapper Snapper rapidly. Alternatively, demonstrate slow or rhythmic breathing by slowly pulling apart  or closing the rapper snapper.

Pro Tip, the sound made by the Rapper Snappers as it is opening and closing provides great auditory feedback!

Demonstration of rapper snapper activity:  squeezing a pink rapper snapper closed

Fine Motor & Motor Planning 

Looking for a fun and engaging activity? Use Rapper Snappers to make a marble run!  Bend and twist the Rapper Snapper to make a maze, drop the marble in, and let it run through.  Using two or three fingers to grasp the marble and inserting it into the Rapper Snapper’s narrow opening is a great way to get the small muscles in the hand working.  Planning a successful maze for the marble to run through takes planning abilities!

Pro Tip: This activity can be done holding the Rapper Snapper and moving the marble through or you can use Velcro or other adhesives to adhere Rapper Snappers to a wall or other vertical surface. 

Demonstration of rapper snapper activity:  blowing into a pink rapper snapper

Oral Motor

Shape the Rapper Snapper like a smile and try to imitate it with your lips, now flip it upside down to make a frown!  Purse your lips, give a big blow, stick out your tongue!  There are so many ways to use a Rapper Snapper to help build and strengthen oral musculature! 

Academic Skills

Use the Rapper Snappers to build shapes, letters, and numbers. Connect multiple Rapper Snappers for bigger numbers or shapes. Work as a team to build a giant letter on the floor!  

Rapper Snappers are a small, easy to transport, budget friendly tool that can be used across multiple settings and to target a variety of treatment goals making them the perfect tool when creating therapy activities on a budget!

Watch the Video!

ASHA 2021 Conference Highlights

ASHA 2021 marked Therapro’s first return to large scale conferences since the start of the COVID pandemic. There were some major differences between ASHA 2021 and conferences of the past but the one thing that remained the same was all of the great professionals who came to visit the Therapro booth! One question always asked is “what are the favorite products this year?”. In case you were not able to attend ASHA 2021 in person,  we summed up the top conference favorites for you! 

  • Big Feeling Pineapple.  This one sold out on day one! Conference goers compared Big Feeling Pineapple to “Mr. Potato Head” because the expressions were interchangeable similar to Mr. Potato head pieces.  Conference goers loved the smaller size and soft but firm feel.  They also loved that there were two sides allowing for endless uses like matching expressions, using it as a prop while reading stories, and as a jumping off point for discussing feelings.  
  • Balloon Car Racers: Another sell out! A comment often heard about Balloon Car Racers was that they were a great tool for working on oral motor strength.  Another highlight was that there were two to a pack allowing for peer interaction. 
  • Lion In My Way. This one is an oldie but still very much a goodie. Lion in my way is a conference staple and no matter how many we bring, we never have enough! Conference goers often remarked about the way Lion In My way approaches collaborative problem solving. It was also noted to be a great tool for tapping into imagination and flexible thinking.  
  • NOVENOPS. Another conference staple and another one that never fails to disappoint!  A huge draw of NOVENOPS has always been its compact size especially for professionals who travel from building to building or even room to room.  Conference goers appreciated the many opportunities for ‘WH’ questions that NOVENOPS offers. 
  • Choose your Chew Handy Guide: Our handy guide isn’t really a product but the many copies of our Choose Your Chew Handy Guide that we brought were gone before we knew it! Therapro is known for the many varieties of chews that we offer but selecting the right chew can be daunting. Conference goers appreciated the ease that our handy guide made in the selection process.  
  • Feeling Heads: Not only were these a hit but they also got a good laugh from many conference goers! They remarked that not only were they soft but also the perfect size for little hands.  Conference goers had so many great ideas for ways to use these heads including as props while reading stories, as a tool for discussing emotions, and as a communication aid when words are not available.
  • Smart Games:   The Three Little Pigs Game made its conference debut at ASHA 2021 and was a big hit.  In the age of COVID, conference goers appreciated that the pieces were made of easy to clean plastic.  They also remarked that these and other games were a great way to target early executive function and language skills in a fun way.  
  • Wind-Ups.  No conference would be complete without some fun windups! As many conference goers noted, wind-ups are a big motivator and a great way to target language areas like asking for help and asking for more.  
  • Spark Cards. With so many options to choose from, Spark Cards were very popular.  Conference goers appreciated the wide variety from complex cards to simpler versions as well as options for larger cards that could be used on the floor.  Another big draw was that these cards are dry erase marker friendly, making it easy to emphasize key areas.  

It was great to meet  everyone at ASHA 2021, thank you all for sharing your great ideas. We are looking forward to seeing everyone again at ASHA 2022!